Blender fur tests



So, I modeled a character in my free time and decided that it needed fur. Since I don’t have the money for fancy fur packages and 3D rendering software, I decided to use Blender. Let me tell you, this package keeps getting better and better everyday. Posted above is a picture of my furry character. He may not end up looking exactly like this when I am finished with him. I may change the color, but I like him anyways. The fur was made by growing out particles in with the length and density based on weights, combing and trimming in the nice particle mode, color being derived from UV and an alpha ramp on the hair to give the it a nice soft falloff. There is a great tutorial for this on Blender Cookie. After going through the tutorial, I was amazed by how easy it was to texture, style the hair towards the tail and haunches and comb the hair. It renders very quickly too!

On a side note, the only other time I have played with fur was using Lightwave 3D 9.6’s fiber effects.

2 thoughts on “Blender fur tests

  1. You share interesting things here. I think that your website can go viral easily, but you must give it initial boost
    and i know how to do it, just search in google for –
    mundillo traffic increase go viral

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s